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[19 Sep 2025] Live - Special Edition - Making a local multiplayer game with orx in 1h

Today’s about making a small asteroids-like game, targeting the Web/HTML5, while leveraging orx’s data-driven features.

  • Some of the game features implemented today:
  • Basic Asteroids gameplay
  • Local multiplayer support (1P & 2P modes)
  • Customizable ships & lasers
  • Digital & analog inputs support
  • Persistent high score tracking (including for the Web/HTML5 version)
  • Gameplay & game over music (Amiga MODs)
  • Sound effects (lasers, explosions)
  • Game Over screen with pause
  • Seamless screen edge transitions
  • Scoring with different values for small & big asteroids
  • Random asteroids generation
  • Packaging & Shipping
  • Web/HTML 5 export