orx
1.14
Portable Game Engine
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Go to the source code of this file.
Data Structures | |
struct | orxOBOX |
Functions | |
static orxINLINE orxBOOL | orxOBox_2DIsInside (const orxOBOX *_pstBox, const orxVECTOR *_pvPosition) |
static orxINLINE orxOBOX * | orxOBox_2DRotate (orxOBOX *_pstRes, const orxOBOX *_pstOp, orxFLOAT _fAngle) |
static orxINLINE orxOBOX * | orxOBox_2DSet (orxOBOX *_pstRes, const orxVECTOR *_pvWorldPosition, const orxVECTOR *_pvPivot, const orxVECTOR *_pvSize, orxFLOAT _fAngle) |
static orxINLINE orxOBOX * | orxOBox_Copy (orxOBOX *_pstDst, const orxOBOX *_pstSrc) |
static orxINLINE orxVECTOR * | orxOBox_GetCenter (const orxOBOX *_pstOp, orxVECTOR *_pvRes) |
static orxINLINE orxBOOL | orxOBox_IsInside (const orxOBOX *_pstBox, const orxVECTOR *_pvPosition) |
static orxINLINE orxOBOX * | orxOBox_Move (orxOBOX *_pstRes, const orxOBOX *_pstOp, const orxVECTOR *_pvMove) |
static orxINLINE orxBOOL | orxOBox_ZAlignedTestIntersection (const orxOBOX *_pstBox1, const orxOBOX *_pstBox2) |