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orx 1.16
Portable Game Engine
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#include <orxDisplay.h>
Data Fields | |
| union { | |
| struct { | |
| orxU8 u8A | |
| orxU8 u8B | |
| orxU8 u8G | |
| orxU8 u8R | |
| } | |
| orxU32 u32RGBA | |
| }; | |
Misc defines
Definition at line 59 of file orxDisplay.h.
| union { ... } orxRGBA |
| orxU32 orxRGBA::u32RGBA |
Definition at line 68 of file orxDisplay.h.
| orxU8 orxRGBA::u8A |
Definition at line 65 of file orxDisplay.h.
| orxU8 orxRGBA::u8B |
Definition at line 65 of file orxDisplay.h.
| orxU8 orxRGBA::u8G |
Definition at line 65 of file orxDisplay.h.
| orxU8 orxRGBA::u8R |
Definition at line 65 of file orxDisplay.h.
1.8.11