[17 Dec 2023] Live session #10 - Recent Features
The “denoised” version is now available.
This last session of 2023 was about recent features that were added over the past few months:
- Memory-based resources
- Position & Pivot override literals
- Finding children with paths
- Locale Update
- Using OnDelete for disappearing effects
- New FXs additions (Curves & Types)
- New options for shader/time parameters
- Smaller misc additions
[22 Nov 2023] BOOHABLOX Arcade - A game by Fully Bugged
BOOHABLOX Arcade
is a pixelart Panel de Pon/Puzzle League/Tetris Attack game made with orx.
BOOHABLOX Arcade
is free, available on Windows and Linux, supports multiple modes & languages, and is Colorblind friendly (can be activated in the settings).
More info and download at https://fully-bugged.itch.io/boohablox
[12 Jun 2023] Orx - Portable Game Engine version 1.14 has been released.
The Orx community is pleased to announce the 1.14 release.
There are quite a few changes in this release.
Here are some highlights:
Bundle
, a new extension that can automatically discover and pack all your game resources, either inside separate binary packages or directly within your game’s executable.
TheBundle
extension is very efficient: it performs much better than using a lot of separate small files, cf. (Discord - https://t.ly/BRCpq ). It also supports compression, encryption, filters and is fully customizable.- Lot of work was made on the Android plugins and its build system.
The latter has been completely revamped and should be working out-of-the-box in all cases. - The
core
clock can now be prevented from going to sleep as a trade-off between CPU usage and the eradication of potential micro-stutters that could happen under some circumstances. - Custom commands can now be run on spawned objects, thanks to the new Spawner config property
OnSpawn
. - Build type (release, debug, profile), CPU, platform and other system properties can now be queried at runtime either through the config system or with a command.
- The config include directive now supports an optional condition.
- A ton of quality of life improvements and a handful of API/event refactoring.
The complete list of changes can be found here : github/orx/CHANGELOG .
[2 Apr 2023] Live session #8 - Bundle Extension
The “denoised” version is now available.
This session was about the new Bundle
extension that replaced the old Archive
one.
The following points were covered:
- Advanced automatic resource discovery
- Output to binary files or embed directly inside your executable
- Cascading include/exclude filters
- Compression and encryption
- Detailed bundling log examination
- Adding the extension to an existing project
[11 Feb 2023] Live session #7 - Recent Features
The “denoised” version is now available.
This session was about recent-ish features:
- orxMod & orxMovie extensions
- Stagger FX property
- Sound buses
- Sound filters
- Localization groups
- Relative object positioning