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[17 Dec 2023] Live session #10 - Recent Features

The “denoised” version is now available.

This last session of 2023 was about recent features that were added over the past few months:

  • Memory-based resources
  • Position & Pivot override literals
  • Finding children with paths
  • Locale Update
  • Using OnDelete for disappearing effects
  • New FXs additions (Curves & Types)
  • New options for shader/time parameters
  • Smaller misc additions

[22 Nov 2023] BOOHABLOX Arcade - A game by Fully Bugged

BOOHABLOX Arcade is a pixelart Panel de Pon/Puzzle League/Tetris Attack game made with orx.

BOOHABLOX Arcade is free, available on Windows and Linux, supports multiple modes & languages, and is Colorblind friendly (can be activated in the settings).

More info and download at https://fully-bugged.itch.io/boohablox

[12 Jun 2023] Orx - Portable Game Engine version 1.14 has been released.

The Orx community is pleased to announce the 1.14 release.
There are quite a few changes in this release.
Here are some highlights:

  • Bundle, a new extension that can automatically discover and pack all your game resources, either inside separate binary packages or directly within your game’s executable.
    The Bundle extension is very efficient: it performs much better than using a lot of separate small files, cf. (Discord - https://t.ly/BRCpq ). It also supports compression, encryption, filters and is fully customizable.
  • Lot of work was made on the Android plugins and its build system.
    The latter has been completely revamped and should be working out-of-the-box in all cases.
  • The core clock can now be prevented from going to sleep as a trade-off between CPU usage and the eradication of potential micro-stutters that could happen under some circumstances.
  • Custom commands can now be run on spawned objects, thanks to the new Spawner config property OnSpawn.
  • Build type (release, debug, profile), CPU, platform and other system properties can now be queried at runtime either through the config system or with a command.
  • The config include directive now supports an optional condition.
  • A ton of quality of life improvements and a handful of API/event refactoring.

The complete list of changes can be found here : github/orx/CHANGELOG .

[2 Apr 2023] Live session #8 - Bundle Extension

The “denoised” version is now available.

This session was about the new Bundle extension that replaced the old Archive one.
The following points were covered:

  • Advanced automatic resource discovery
  • Output to binary files or embed directly inside your executable
  • Cascading include/exclude filters
  • Compression and encryption
  • Detailed bundling log examination
  • Adding the extension to an existing project

[11 Feb 2023] Live session #7 - Recent Features

The “denoised” version is now available.

This session was about recent-ish features:

  • orxMod & orxMovie extensions
  • Stagger FX property
  • Sound buses
  • Sound filters
  • Localization groups
  • Relative object positioning