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orxKernel.h
Go to the documentation of this file.
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/* Orx - Portable Game Engine
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*
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* Copyright (c) 2008-2020 Orx-Project
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#ifndef _orxKERNEL_H_
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#define _orxKERNEL_H_
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#include "
anim/orxAnim.h
"
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#include "
anim/orxAnimPointer.h
"
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#include "
anim/orxAnimSet.h
"
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#include "
core/orxClock.h
"
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#include "
core/orxCommand.h
"
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#include "
core/orxConfig.h
"
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#include "
core/orxConsole.h
"
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#include "
core/orxEvent.h
"
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#include "
core/orxLocale.h
"
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#include "
core/orxResource.h
"
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#include "
core/orxSystem.h
"
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#include "
core/orxThread.h
"
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#include "
debug/orxDebug.h
"
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#include "
debug/orxFPS.h
"
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#include "
debug/orxProfiler.h
"
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#include "
display/orxGraphic.h
"
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#include "
display/orxDisplay.h
"
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#include "
display/orxFont.h
"
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#include "
display/orxScreenshot.h
"
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#include "
display/orxText.h
"
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#include "
display/orxTexture.h
"
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#include "
io/orxFile.h
"
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#include "
io/orxInput.h
"
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#include "
io/orxJoystick.h
"
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#include "
io/orxKeyboard.h
"
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#include "
io/orxMouse.h
"
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#include "
main/orxParam.h
"
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#include "
math/orxAABox.h
"
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#include "
math/orxMath.h
"
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#include "
math/orxOBox.h
"
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#include "
math/orxVector.h
"
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#include "
memory/orxBank.h
"
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#include "
memory/orxMemory.h
"
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#include "
object/orxFrame.h
"
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#include "
object/orxFX.h
"
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#include "
object/orxFXPointer.h
"
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#include "
object/orxObject.h
"
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#include "
object/orxSpawner.h
"
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#include "
object/orxStructure.h
"
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#include "
object/orxTimeLine.h
"
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#include "
plugin/orxPlugin.h
"
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#include "
plugin/orxPluginCore.h
"
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#include "
plugin/orxPluginUser.h
"
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#include "
physics/orxBody.h
"
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#include "
physics/orxPhysics.h
"
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#include "
render/orxCamera.h
"
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#include "
render/orxRender.h
"
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#include "
render/orxShader.h
"
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#include "
render/orxShaderPointer.h
"
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#include "
render/orxViewport.h
"
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#include "
sound/orxSound.h
"
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#include "
sound/orxSoundPointer.h
"
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#include "
sound/orxSoundSystem.h
"
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#endif
/* _orxKERNEL_H_ */
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orxCommand.h
orxFXPointer.h
orxRender.h
orxFile.h
orxText.h
orxShaderPointer.h
orxFPS.h
orxResource.h
orxAnim.h
orxJoystick.h
orxTimeLine.h
orxMath.h
orxFrame.h
orxObject.h
orxAnimSet.h
orxVector.h
orxSound.h
orxFont.h
orxCamera.h
orxSoundPointer.h
orxConfig.h
orxOBox.h
orxSpawner.h
orxMouse.h
orxPlugin.h
orxGraphic.h
orxAnimPointer.h
orxInput.h
orxThread.h
orxPluginUser.h
orxProfiler.h
orxScreenshot.h
orxBody.h
orxDisplay.h
orxPluginCore.h
orxStructure.h
orxClock.h
orxKeyboard.h
orxDebug.h
orxConsole.h
orxAABox.h
orxLocale.h
orxShader.h
orxBank.h
orxSystem.h
orxSoundSystem.h
orxFX.h
orxMemory.h
orxEvent.h
orxViewport.h
orxPhysics.h
orxTexture.h
orxParam.h
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